Thursday, October 30, 2008

Playtest Report

Just finished up an abbreviated playtest with a new player. We only got through character creation and one act, but he seemed to pick up what the game aimed for rather quickly. It continues to impress me that we keep coming up with really beta playtest issues in our alpha playtest, which reassures me that we've really got the major issues taken care of. The experience has convinced me to use a pre-generated scenario for beta playtesting at conventions, including GASPcon.

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